Race to the Finish! (minigame): Difference between revisions

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[[File:R2tf.png|thumb|The introduction scene to Race to the Finish!]]
[[Image:Rac.PNG|thumb|GO!]]
'''Race to the Finish!''' (''Boss no Tokoro ni Todoritsuke!'', "Arrive at the Boss' Place" in Japan) is a 1-player challenge in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. It appears as the 12th stage in the 1-player mode in ''Super Smash Bros.'' and as the 9th stage in the Classic Mode in ''Super Smash Bros. Melee''. Both times it is the third bonus stage of the mode.
'''Race to the Finish!''' is a single-player challenge in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. It appears as the 12th stage in the 1-player mode in ''Super Smash Bros.'' and as the 9th stage in the Classic Mode in ''Super Smash Bros. Melee''. Both times it is the third bonus stage of the mode.

==Super Smash Bros.==
==''Super Smash Bros.''==
In ''Super Smash Bros'', the player must dodge various obstacles and [[Fighting Polygon|Polygons]] to get to the finish. The room is several stories tall and resembles the first level in ''[[Donkey Kong (arcade game)|Donkey Kong]]'' in shape. On a side note, even though the title of the level reads "Arrive at the Boss' Place" in the Japanese version, the narrator says "Hurry to the [[Battlefield]]!" instead.
==Super Smash Bros. Melee==
[[File:1P Bonus Stage3.png|thumb|left|The ''Super Smash Bros.'' introduction scene]]
In ''Super Smash Bros'', the player must dodge various obstacles and [[Fighting Polygons|Polygons]] to get to the finish. The room is several stories tall and resembles the first level in ''[[Donkey Kong (game)|Donkey Kong]]'' in shape. On a side note, even though the title of the level reads "Arrive at the Boss's Place" in the Japanese version, the narrator says "Hurry to the [[Battlefield|Final Stage]]!" instead. Unlike the other two Bonus Stages, regardless of the time limit setting set in the Character Select screen, the time limit in this stage is always one minute. Like the other two Bonus Stages, there is no stock loss for [[time limit|running out of time]].
{{br}}
==''Super Smash Bros. Melee''==
In ''Super Smash Bros. Melee'', the layout is much different and more labyrinthine, with many doors strewn throughout. To finish the level, the player simply has to enter any door.
In ''Super Smash Bros. Melee'', the layout is much different and more labyrinthine, with many doors strewn throughout. To finish the level, the player simply has to enter any door.


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* The top path is a linear maze with spikes lining every wall.
* The top path is a linear maze with spikes lining every wall.
* The middle path contains several lava pits.
* The middle path contains several lava pits.
* The bottom path leads to a large, open area with a number of platforms; care should be taken in this path, as it is the only way to fail this level other than running out of time.
* The bottom path leads to a large, open area with a number of platforms; care should be taken in this path, as falling through the bottom of this path will immediately end the level.


Following each path is a vertical hall designed to link back to the main path, with a final stretch to the last door; should the player pass the final obstacle (a large spike) and get to the final door, the player will be rewarded with five complete coins and 80,000 points.
Following each path is a vertical hall designed to link back to the main path, with a final stretch to the last door; should the player pass the final obstacle (a large spike) and get to the final door, the player will be rewarded with five complete coins and 80,000 points.
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In addition to the points and coins, one Trophy is hidden somewhere in the level – either before the branching paths, in one of the paths, or just after (when the paths re-merge).
In addition to the points and coins, one Trophy is hidden somewhere in the level – either before the branching paths, in one of the paths, or just after (when the paths re-merge).


==Names in other languages==
[[Category: Events]]
{{foreign names
[[Category: Mini-games]]
|Jap=ボスのところまでたどりつけ!
[[Category: Mazes]]
|JapR=Bosu no Tokoro made Tadoritsuke!
|JapM=Arrive at the Boss's Place!
}}

{{SSB}}
{{SSBM}}
[[Category:Mazes]]
[[Category:Super Smash Bros.]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. series minigames]]

Latest revision as of 14:19, July 19, 2022

The introduction scene to Race to the Finish!

Race to the Finish! is a single-player challenge in Super Smash Bros. and Super Smash Bros. Melee. It appears as the 12th stage in the 1-player mode in Super Smash Bros. and as the 9th stage in the Classic Mode in Super Smash Bros. Melee. Both times it is the third bonus stage of the mode.

Super Smash Bros.

The Super Smash Bros. introduction scene

In Super Smash Bros, the player must dodge various obstacles and Polygons to get to the finish. The room is several stories tall and resembles the first level in Donkey Kong in shape. On a side note, even though the title of the level reads "Arrive at the Boss's Place" in the Japanese version, the narrator says "Hurry to the Final Stage!" instead. Unlike the other two Bonus Stages, regardless of the time limit setting set in the Character Select screen, the time limit in this stage is always one minute. Like the other two Bonus Stages, there is no stock loss for running out of time.

Super Smash Bros. Melee

In Super Smash Bros. Melee, the layout is much different and more labyrinthine, with many doors strewn throughout. To finish the level, the player simply has to enter any door.

The level is timed, with doors further along the maze awarding more points and coins. Partway through the course, the player must select one of three paths, each with their own difficulty:

  • The top path is a linear maze with spikes lining every wall.
  • The middle path contains several lava pits.
  • The bottom path leads to a large, open area with a number of platforms; care should be taken in this path, as falling through the bottom of this path will immediately end the level.

Following each path is a vertical hall designed to link back to the main path, with a final stretch to the last door; should the player pass the final obstacle (a large spike) and get to the final door, the player will be rewarded with five complete coins and 80,000 points.

In addition to the points and coins, one Trophy is hidden somewhere in the level – either before the branching paths, in one of the paths, or just after (when the paths re-merge).

Names in other languages

Language Name Meaning
Japanese ボスのところまでたどりつけ!
Bosu no Tokoro made Tadoritsuke!
Arrive at the Boss's Place!