List of Smash Run enemies: Difference between revisions

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|[[File:Boom Stomper 3DS.jpg|240px]]
|[[File:Boom Stomper 3DS.jpg|240px]]
|[[icaruspedia:Boom Stomper|Boom Stomper]]
|[[icaruspedia:Boom Stomper|Boom Stomper]]
|align=left |Boom Stompers are enemies from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' resembling a large seed made of rock. They are fairly resilient to damage, slow moving, and attack by slamming their body into the ground. They can slam their body into the ground, and their attacks can also break through shields. The leaf on their heads is most susceptible to damage.
|align=left |Boom Stompers, from the ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', resemble a large seed made of rock. They are fairly resilient to damage, slow moving, and attack by slamming their body into the ground. They can slam their body into the ground, and their attacks can also break through shields. The leaf on their heads is most susceptible to damage.
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|[[File:Bronto Burt 3DS.jpg|240px]]
|[[wikirby:Bronto Burt|Bronto Burt]]
|align=left | Bronto Burts are enemies in the [[wikirby:Kirby (series)|''Kirby'' series]] that have appeared in nearly every game of the'' Kirby'' series. They attack by following the player and then using their wings to hit the player which deals damage. They do not have much health, and most attacks can quickly defeat them. They also appear in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', where they can be seen flying around in the [[Dream Land (Super Smash Bros.)|Dream Land]] stage, and in ''[[Super Smash Bros. Brawl]]'', as a collectible [[List of trophies in Super Smash Bros. Brawl|Trophy]].
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|[[File:Blue Bubble SSB4 3DS.jpg|240px]]
|[[wikirby:Bubble|Bubble]]
|align=left | Bubbles are common enemies from [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. They resemble flying skulls engulfed in flames, often with wings. They take their appearance from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time 3D|The Legend of Zelda: Ocarina of Time 3D]]''. There are two varieties of Bubble: Red Bubbles and Blue Bubbles, which burn and freeze the player respectively on contact.
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|[[File:Red Bulborb 3DS.jpg|240px]]
|[[pikipedia:Red Bulborb|Bulborb]]
|align=left | Bulborbs, from the [[pikipedia:Pikmin series|''Pikmin'' series]], are considered as boss enemies, meaning they have more health than normal enemies, their attacks are stronger, and they reward players with bigger stat upgrades. They may also be the requested enemy to be defeated during events. One of their attacks involve stampeding. They can also chomp, attacking multiple times in front of them. If the player is behind it, it can slam the player with its rear, although there is some windup time.
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|[[File:Bullet Bill SSB4 3DS.jpg|240px]]
|[[Bullet Bill]]
|align=left | Bullet Bills attack by slowly flying toward the player and running into them to deal damage. Bullet Bills appear as an enemy in an event that deals with defeating as much enemies as players can. Here, they do not home into an opponent.
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|[[File:Bumpety Bomb 3DS.jpg|240px]]
|[[icaruspedia:Bumpety Bomb|Bumpety Bomb]]
|align=left |Bumpety Bombs are explosive wheeled bombs that appear in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. The front of their body is armored and resists all attacks, and it tries to rush at nearby fighters before exploding. Bumpety Bombs are vulnerable from behind, and they can also be grabbed. They can be defeated before exploding, in which case they drop stat boosts. Some Bumpety Bombs explode quicker than normal, signaled by a different animation before exploding.
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|[[File:BoomStomperTrophy3DS.png]]
|[[File:BoomStomperTrophy3DS.png]]
|''A giant rock bestowed with the gift of life. It usually stays still—as rocks do—but if it catches sight of you, it'll slowly move after you and try to stomp you into the ground. Its stomping also causes shock waves that will harm any fighters in the vicinity. Its weak point is the little leaf on its head!''
|''A giant rock bestowed with the gift of life. It usually stays still—as rocks do—but if it catches sight of you, it'll slowly move after you and try to stomp you into the ground. Its stomping also causes shock waves that will harm any fighters in the vicinity. Its weak point is the little leaf on its head!''
|-
!Bronto Burt
|[[File:BrontoBurtTrophy3DS.png]]
|''These pink, winged enemies come from the Kirby series. In Smash Run, there are three different types floating around: one that flees when a fighter approaches, one that flies sideways, and one that chases fighters. Their spinning attack is weak, but it can cause knock-back if it lands repeatedly.''
|-
!Bubble
|[[File:BubbleTrophy3DS.png]]
|''A skull wreathed in flames. If that wasn't hardcore enough for you, in Brawl they'd leave a curse on anyone who touched them. In Smash Run, the red ones attack with shocks and are weak against ice, and the blue ones attack with ice and are weak against fire. Just keep that in mind when you're taking them on, and you'll be fine.''
|-
!Bulborb
|[[File:BulborbTrophy3DS.png]]
|''These creatures from the Pikmin series have snail-like protruding eyes, huge mouths, and really bad tempers. They're known for snapping at fighters and trying to trample them underfoot. If you see one in a group of enemies, you should try to take it out fast–it'll shoot off and bounce around, hitting other enemies as it goes!''
|-
!Bullet Bill
|[[File:BulletBillTrophy3DS.png]]
|''When you try to throw this item, you'll instead transform into a Bullet Bill and fly in the direction you were throwing. Anyone in your path will be knocked away. Be careful, though, since you fly fast and can barely steer—not to mention that foes can deflect you. KO them, not yourself!''
|-
!Bumpety Bomb
|[[File:BumpetyBombTrophy3DS.png]]
|''This pesky bomb has wheels, which means the time-tested strategy of running away doesn't work as well as you'd hope. Be ready for a big blast if this bomb hits zero. Oh, and sometimes the fuse is a little shorter than normal. You'll have to attack from behind to defuse this dangerous foe.''
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Revision as of 02:24, October 26, 2018

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

This is a list of every enemy that appears in the Smash Run mode of Super Smash Bros. for Nintendo 3DS.

Image Name Description
File:Bacura 3DS.jpg Bacura Bacuras are enemies that appear in Xevious, a game developed by Namco, and they have made cameos in several other Namco games since. They fly down at players from above, and, as in the game of origin, they cannot be damaged or defeated. They can also reflect projectiles and pass through the ground.
File:Banzail Bill SSB4 3DS.jpg Banzai Bill Banzai Bills attack by homing in on the player and flying toward them. If players touch Banzai Bills, they take fire damage and get knocked back. Banzai Bills have above-average health, although if they take a strong enough hit, they can get stunned and fall to the ground, open to attack, momentarily. Finally, if a Banzai Bill embeds itself into a wall, it explodes after a while, although it releases no power-ups.
File:Grand Goomba 3DS.jpg Big Goomba Big Goombas charge at the player and can be defeated by jumping on it three times.
Bill Blaster Bill Blasters sit in place, and do not move as they take damage. In addition to firing Bullet Bills, they may also fire other enemies, such as Koopa Troopas or Shy Guys.
File:Bonkers 3DS.jpg Bonkers Bonkers is an simian enemy character wielding a hammer from the Kirby series. He made his debut in Kirby's Adventure, and since then, has become a recurring enemy, appearing as a mini-boss in subsequent games. In Smash Run, Bonkers can attack by swinging his hammer or by throwing coconuts which explode at the players. He can also attack by using the Hammer Swing, which causes him to move and spin around with his hammer, and Hammer Flip, which causes him to charge up a fiery hammer swing that deals heavy fire damage.
File:Boom Stomper 3DS.jpg Boom Stomper Boom Stompers, from the Kid Icarus: Uprising, resemble a large seed made of rock. They are fairly resilient to damage, slow moving, and attack by slamming their body into the ground. They can slam their body into the ground, and their attacks can also break through shields. The leaf on their heads is most susceptible to damage.
File:Bronto Burt 3DS.jpg Bronto Burt Bronto Burts are enemies in the Kirby series that have appeared in nearly every game of the Kirby series. They attack by following the player and then using their wings to hit the player which deals damage. They do not have much health, and most attacks can quickly defeat them. They also appear in Super Smash Bros. and Super Smash Bros. Melee, where they can be seen flying around in the Dream Land stage, and in Super Smash Bros. Brawl, as a collectible Trophy.
File:Blue Bubble SSB4 3DS.jpg Bubble Bubbles are common enemies from The Legend of Zelda series. They resemble flying skulls engulfed in flames, often with wings. They take their appearance from The Legend of Zelda: Ocarina of Time 3D. There are two varieties of Bubble: Red Bubbles and Blue Bubbles, which burn and freeze the player respectively on contact.
File:Red Bulborb 3DS.jpg Bulborb Bulborbs, from the Pikmin series, are considered as boss enemies, meaning they have more health than normal enemies, their attacks are stronger, and they reward players with bigger stat upgrades. They may also be the requested enemy to be defeated during events. One of their attacks involve stampeding. They can also chomp, attacking multiple times in front of them. If the player is behind it, it can slam the player with its rear, although there is some windup time.
File:Bullet Bill SSB4 3DS.jpg Bullet Bill Bullet Bills attack by slowly flying toward the player and running into them to deal damage. Bullet Bills appear as an enemy in an event that deals with defeating as much enemies as players can. Here, they do not home into an opponent.
File:Bumpety Bomb 3DS.jpg Bumpety Bomb Bumpety Bombs are explosive wheeled bombs that appear in Kid Icarus: Uprising. The front of their body is armored and resists all attacks, and it tries to rush at nearby fighters before exploding. Bumpety Bombs are vulnerable from behind, and they can also be grabbed. They can be defeated before exploding, in which case they drop stat boosts. Some Bumpety Bombs explode quicker than normal, signaled by a different animation before exploding.

Trophy information

Super Smash Bros. for Nintendo 3DS

Name Image Description
Bacura File:BacuraTrophy3DS.png These panels are enemies from the arcade game Xevious. In this game, multiple panels will appear on-screen at once, dropping down on the fighters from above and passing through the terrain. Like in Xevious, they can't be defeated, so all that's left to do is dodge around them or get out of there in a hurry!
Banzai Bill File:BanzaiBillTrophy3DS.png A giant bullet-like menace from the Mario series. In Smash Run, they want nothing more than to blow up on you. If you trick them into crashing, they'll get stuck and blow up soon after. Beware that lethal blast radius! Beat one before it blows up to get a banzai bonanza of stats. Tricky, but well worth the effort!
Big Goomba File:GiantGoombaTrophy3DS.png It's a Goomba, only bigger! And much like normal Goombas, the worst they'll do is run at you. Unfortunately, their size actually makes this attack pretty dangerous! They can also stomp to knock you off your feet. They have a lot of health, but they take massive damage from being stomped on, just like a regular Goomba. Fortunate!
Bill Blaster File:BillBlasterTrophy3DS.png Usually a big cannon with a skull on it is a clear sign that it's time to flee. Running away isn't an option in the Super Mario series, though. It may be known as the Bill Blaster, but it can occasionally fire Koopas or Shy Guys instead. Take it out before it's out of ammo for more goodies!
Bonkers File:BonkersTrophy3DS.png Bonkers looks quite a lot like a gorilla and swings a giant hammer with huge launch potential. If he hits you with his own Hammer Flip attack, it's an instant KO. If that isn't bad enough, he also throws exploding coconuts. Bonkers is seriously out to ruin your day.
Boom Stomper File:BoomStomperTrophy3DS.png A giant rock bestowed with the gift of life. It usually stays still—as rocks do—but if it catches sight of you, it'll slowly move after you and try to stomp you into the ground. Its stomping also causes shock waves that will harm any fighters in the vicinity. Its weak point is the little leaf on its head!
Bronto Burt File:BrontoBurtTrophy3DS.png These pink, winged enemies come from the Kirby series. In Smash Run, there are three different types floating around: one that flees when a fighter approaches, one that flies sideways, and one that chases fighters. Their spinning attack is weak, but it can cause knock-back if it lands repeatedly.
Bubble File:BubbleTrophy3DS.png A skull wreathed in flames. If that wasn't hardcore enough for you, in Brawl they'd leave a curse on anyone who touched them. In Smash Run, the red ones attack with shocks and are weak against ice, and the blue ones attack with ice and are weak against fire. Just keep that in mind when you're taking them on, and you'll be fine.
Bulborb File:BulborbTrophy3DS.png These creatures from the Pikmin series have snail-like protruding eyes, huge mouths, and really bad tempers. They're known for snapping at fighters and trying to trample them underfoot. If you see one in a group of enemies, you should try to take it out fast–it'll shoot off and bounce around, hitting other enemies as it goes!
Bullet Bill File:BulletBillTrophy3DS.png When you try to throw this item, you'll instead transform into a Bullet Bill and fly in the direction you were throwing. Anyone in your path will be knocked away. Be careful, though, since you fly fast and can barely steer—not to mention that foes can deflect you. KO them, not yourself!
Bumpety Bomb File:BumpetyBombTrophy3DS.png This pesky bomb has wheels, which means the time-tested strategy of running away doesn't work as well as you'd hope. Be ready for a big blast if this bomb hits zero. Oh, and sometimes the fuse is a little shorter than normal. You'll have to attack from behind to defuse this dangerous foe.