Master Core: Difference between revisions

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|games=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' (non-playable)<br/>''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]'' (non-playable)
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'''Master Core''' is the final boss of the Classic mode in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''; he can only fought on intensity levels 5.1 and higher. During the final battle between the player and both [[Master Hand]] and [[Crazy Hand]], once Master Hand loses a portion of his stamina, Crazy Hand leaves, and Master Hand's glove rips open and reveals Master Core.
'''Master Core''' is the final boss of the Classic mode in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''; it can only be fought on intensity levels 5.1 and higher (5.5 and higher in ''Super Smash Bros. for Wii U''). During the final battle between the player and both [[Master Hand]] and [[Crazy Hand]], once Master Hand loses a portion of his stamina, Crazy Hand leaves, and Master Hand's glove rips open and reveals Master Core.


Master Core is hidden under a mass of black particles called '''Swarm''', that take on a variety of different transformations and forms during the battle, each form doing a different attack. The forms that Master Core uses include a humanoid known as '''Master Giant''', a monster known as '''Master Beast''', a group of swords known as '''Master Edges''' ('''Master Sabres''' in the PAL version), a clone of the fighter known as '''Master Shadow''', and the true Master Core itself. In the Wii U version, an exclusive form known as '''Master Fortress''' will appear after beating the first four forms, where the player must travel though a maze made from the Swarm to destroy various weak points.
Master Core is hidden under a mass of black particles called '''Swarm''', that take on a variety of different transformations and forms during the battle, each form doing a different attack. The forms that Master Core uses include a humanoid known as '''Master Giant''', a monster known as '''Master Beast''', a group of swords known as '''Master Edges''' ('''Master Sabres''' in the PAL version), a clone of the fighter known as '''Master Shadow''', and the true Master Core itself.


The initial form of Master Core depends on the intensity level. By setting the intensity to 7.5 or higher, Master Core will start out with the Humanoid form. Setting the intensity to 6.0-7.4 will have Master Core start as the Monster form. Finally, setting the intensity to 5.1-5.9 will have Master Core start as the Swords form.
The initial form of Master Core depends on the intensity level. By setting the intensity to 7.5 or higher (7.0 or higher in ''Super Smash Bros. for Wii U''), Master Core will start out in its Master Giant form. Setting the intensity to 6.0-7.4 (6.0-6.9 in ''Super Smash Bros. for Wii U'') will have Master Core start as Master Beast. Finally, setting the intensity to 5.1-5.9 (5.5-5.9 in ''Super Smash Bros. for Wii U'') will have Master Core start as Master Edges.


The clone is always fought after the Swords form, and it is a clone of the fighter, down to the fighter's customizations, which include any active equipment and custom specials. The clone begins as being larger than the fighter, but it shrinks as it takes damage. The player either has to KO the clone or fully deplete its stamina to defeat it.
Master Shadow is always fought after Master Edges, and it is a clone of the fighter, down to the fighter's customizations, which include any active equipment and custom specials. The clone begins as being larger than the fighter, but it shrinks as it takes damage. The player either has to KO Master Shadow or fully deplete its stamina to defeat it.


In the Wii U version, an exclusive form known as '''Master Fortress''' will also appear after beating the first four forms, but only when the intensity level is set to 8.0 or higher. The player is given 3 extra minutes, along with a Heart Container, and must travel though a maze made from the Swarm to destroy various weak points. Master Fortress only appears in Solo mode, however, so it is never encountered at all in Group mode.
Once the Swarm is defeated, the black mass disappears, and reveals Master Core's true form, a colorful ball resembling a [[Smash Ball]]. In this state, Master Core is completely vulnerable, though if it is not destroyed in a certain time it rises and starts to attack the player by emitting waves that instantly KO the player if hit before it automatically self-destructs.<ref>[https://www.youtube.com/watch?v=EUaWCiEGpxM Super Smash Bros. for 3DS - Master Core (Intensity 9.0, No Damage)]. Posted to YouTube on September 20, 2014. Retrieved October 20, 2014.</ref>

Once the Swarm is defeated, the black mass disappears, and reveals Master Core's true form, a colorful ball resembling a [[Smash Ball]]. In this state, Master Core is completely vulnerable, though if it is not destroyed within 45 seconds, it rises and starts to attack the player by emitting waves that instantly KO the player if hit before it automatically self-destructs.<ref>[https://www.youtube.com/watch?v=EUaWCiEGpxM Super Smash Bros. for 3DS - Master Core (Intensity 9.0, No Damage)]. Posted to YouTube on September 20, 2014. Retrieved October 20, 2014.</ref>
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Revision as of 16:25, November 29, 2014

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Super Smash Bros. fighter
Master Core
File:MasterCore-SSB4.png
Game appearances
Super Smash Bros. for Nintendo 3DS (non-playable)
Super Smash Bros. for Wii U (non-playable)
Special moves

Master Core is the final boss of the Classic mode in Super Smash Bros. for Nintendo 3DS; it can only be fought on intensity levels 5.1 and higher (5.5 and higher in Super Smash Bros. for Wii U). During the final battle between the player and both Master Hand and Crazy Hand, once Master Hand loses a portion of his stamina, Crazy Hand leaves, and Master Hand's glove rips open and reveals Master Core.

Master Core is hidden under a mass of black particles called Swarm, that take on a variety of different transformations and forms during the battle, each form doing a different attack. The forms that Master Core uses include a humanoid known as Master Giant, a monster known as Master Beast, a group of swords known as Master Edges (Master Sabres in the PAL version), a clone of the fighter known as Master Shadow, and the true Master Core itself.

The initial form of Master Core depends on the intensity level. By setting the intensity to 7.5 or higher (7.0 or higher in Super Smash Bros. for Wii U), Master Core will start out in its Master Giant form. Setting the intensity to 6.0-7.4 (6.0-6.9 in Super Smash Bros. for Wii U) will have Master Core start as Master Beast. Finally, setting the intensity to 5.1-5.9 (5.5-5.9 in Super Smash Bros. for Wii U) will have Master Core start as Master Edges.

Master Shadow is always fought after Master Edges, and it is a clone of the fighter, down to the fighter's customizations, which include any active equipment and custom specials. The clone begins as being larger than the fighter, but it shrinks as it takes damage. The player either has to KO Master Shadow or fully deplete its stamina to defeat it.

In the Wii U version, an exclusive form known as Master Fortress will also appear after beating the first four forms, but only when the intensity level is set to 8.0 or higher. The player is given 3 extra minutes, along with a Heart Container, and must travel though a maze made from the Swarm to destroy various weak points. Master Fortress only appears in Solo mode, however, so it is never encountered at all in Group mode.

Once the Swarm is defeated, the black mass disappears, and reveals Master Core's true form, a colorful ball resembling a Smash Ball. In this state, Master Core is completely vulnerable, though if it is not destroyed within 45 seconds, it rises and starts to attack the player by emitting waves that instantly KO the player if hit before it automatically self-destructs.[1]

Gallery

3DS

Wii U

Trophy information

Name Image Description
Master Core This sinister being will appear from Master Hand. A bunch of black objects, called "Swarm," will gather and mimic a variety of shapes, changing its attack pattern with each new form. After taking enough damage, it will reveal even more forms. Defeat the Swarm's forms to reveal its true core.

References

  1. ^ Super Smash Bros. for 3DS - Master Core (Intensity 9.0, No Damage). Posted to YouTube on September 20, 2014. Retrieved October 20, 2014.

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