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[[File:SSB4 Wily Castle Stage.jpg|thumb|220px|'''Wily Castle''']]
[[File:SSB4 Wily Castle Stage.jpg|thumb|220px|'''Wily Castle''']]
'''Wily Castle''' is a stage that appears in both [[Super Smash Bros. for Nintendo 3DS / Wii U|''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'']] and a recurring location in the [[wikipedia:Mega Man|''Mega Man'' series]]. The castle itself is based on its appearance from ''Mega Man 2''. While both versions are identical, the [[Nintendo 3DS|3DS]] version will take place during the day, while the [[Nintendo Wii U|Wii U]] version will take place at night.
'''Wily Castle''' is a stage that appears in both [[Super Smash Bros. for Nintendo 3DS / Wii U|''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'']] and a recurring location in the [[wikipedia:Mega Man|''Mega Man'' series]]. The castle itself is based on its appearance from ''Mega Man 2''. While both versions are near-identical, the [[Nintendo 3DS|3DS]] version will take place during the day, while the [[Nintendo Wii U|Wii U]] version will take place at night.


The main body of the stage is flat, with two floating platforms at either side, suspended beyond the body of the stage. After a while, a rail, like the one from ''Mega Man 2''<nowiki>'</nowiki>s Crash Man stage and the fourth Wily Castle stage, will appear around the left platform, in a square figure-eight shape. The platform will presumably move around this rail.
The main body of the stage is flat, with two floating platforms at either side, suspended beyond the body of the stage. In the Wii U version of the stage rails like the ones from ''Mega Man 2''<nowiki>'</nowiki>s Crash Man stage and the fourth Wily Castle stage will appear around the left platform, and the platform will move along the rail. Similar to Guts Man's stage from ''Mega Man'', these rails will have breaks in them which, when the platform crosses them, they will drop temporarily until it reaches a solid rail again. There may be more than one possible rail configuration.


In the Nintendo 3DS version, platforms occasionally appear above the stage that fly back up after a while. In addition, the pendulum platforms from Bright Man's stage in ''Mega Man 3'' occasionally appear on both sides of the main platform, and move back after a while.
Similar to Guts Man's stage from ''Mega Man'', these rails will have breaks in them which, when the platform crosses them, they will drop temporarily until it reaches a solid rail again. There may be more than one possible rail configuration.


At times, parts of the [[Yellow Devil]] will ascend from the background, then descend and reassemble on the stage. When the Yellow Devil is formed, it will attack the players with its own body until it is defeated by taking a sufficient amount of damage from the players, though only its eye is vulnerable. Once defeated, the Yellow Devil will explode, and this explosion will count as an attack for the player who landed the final blow.
At times, the [[Yellow Devil]] will appear in the background, disassemble and fly up, then descend and reassemble on the stage. When the Yellow Devil is formed, it will attack the players with its own body until it is defeated by taking a sufficient amount of damage from the players, though only its eye is vulnerable. Once defeated, the Yellow Devil will explode, and this explosion will count as an attack for the player who landed the final blow.


One of the selectable tracks for the stage is an arrangement medley of ''Mega Man 2''<nowiki>'</nowiki>s boss intro theme, title screen theme, and the theme from the first two Wily Castle stages. Another music track known is a remix of Spark Man's theme from ''Mega Man 3''.
One of the selectable tracks for the stage is an arrangement medley of ''Mega Man 2''<nowiki>'</nowiki>s boss intro theme, title screen theme, and the theme from the first two Wily Castle stages. Another music track known is a remix of Spark Man's theme from ''Mega Man 3''.

==Songs==
===''Super Smash Bros. for Nintendo 3DS''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
!width=25%|Name
!Source
!Credits
|-
|align=center|Mega Man 2 Medley
|align=center|''Mega Man 2''
|Arrangement Supervisor: Rio Hamamoto<br>Composition: CAPCOM CO., LTD<br>Arrangement: BANDAI NAMCO Studios, Inc.
|-
|align=center|Mega Man 2 Retro Medley
|align=center|''Mega Man 2''
|Original
|}


==Gallery==
==Gallery==

Revision as of 06:34, October 5, 2014

Template:Newsubject

File:SSB4 Wily Castle Stage.jpg
Wily Castle

Wily Castle is a stage that appears in both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U and a recurring location in the Mega Man series. The castle itself is based on its appearance from Mega Man 2. While both versions are near-identical, the 3DS version will take place during the day, while the Wii U version will take place at night.

The main body of the stage is flat, with two floating platforms at either side, suspended beyond the body of the stage. In the Wii U version of the stage rails like the ones from Mega Man 2's Crash Man stage and the fourth Wily Castle stage will appear around the left platform, and the platform will move along the rail. Similar to Guts Man's stage from Mega Man, these rails will have breaks in them which, when the platform crosses them, they will drop temporarily until it reaches a solid rail again. There may be more than one possible rail configuration.

In the Nintendo 3DS version, platforms occasionally appear above the stage that fly back up after a while. In addition, the pendulum platforms from Bright Man's stage in Mega Man 3 occasionally appear on both sides of the main platform, and move back after a while.

At times, the Yellow Devil will appear in the background, disassemble and fly up, then descend and reassemble on the stage. When the Yellow Devil is formed, it will attack the players with its own body until it is defeated by taking a sufficient amount of damage from the players, though only its eye is vulnerable. Once defeated, the Yellow Devil will explode, and this explosion will count as an attack for the player who landed the final blow.

One of the selectable tracks for the stage is an arrangement medley of Mega Man 2's boss intro theme, title screen theme, and the theme from the first two Wily Castle stages. Another music track known is a remix of Spark Man's theme from Mega Man 3.

Songs

Super Smash Bros. for Nintendo 3DS

Name Source Credits
Mega Man 2 Medley Mega Man 2 Arrangement Supervisor: Rio Hamamoto
Composition: CAPCOM CO., LTD
Arrangement: BANDAI NAMCO Studios, Inc.
Mega Man 2 Retro Medley Mega Man 2 Original

Gallery

Template:NIWA