Green Greens: Difference between revisions

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*Green Greens
*Green Greens
*Fountain of Dreams
*Fountain of Dreams

==Trivia==
*There is a small glitch in this stage, where if [[Olimar]] throws a red, blue, or white Pikmin at the blocks, they will get stuck on them and will stay there indefinitely until an enemy touches them or the blocks are destroyed.


==Names in other languages==
==Names in other languages==
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|JapR=Pupupurando: Gurīn Gurīnzu
|JapR=Pupupurando: Gurīn Gurīnzu
|JapM=Pupupup Land: Green Greens}}
|JapM=Pupupup Land: Green Greens}}

==Trivia==
*There is a small glitch in this stage, where if [[Olimar]] throws a red, blue, or white Pikmin at the blocks, they will get stuck on them and will stay there indefinitely until an enemy touches them or the blocks are destroyed.


{{NIWA|SmashWiki=1
{{NIWA|SmashWiki=1

Revision as of 08:15, August 9, 2015

File:Greengreens.jpg
Green Greens.
File:SSBB Green Greens Stage.png
Green Greens in Super Smash Bros. Brawl.

Green Greens is a level in the Kirby series and is also a stage in Super Smash Bros. Melee and Super Smash Bros. Brawl. The level layout is quite simple: one center stage and two smaller stages are the main platforms. The center stage is separated from the mini-stages by blocks. This stage shares some similarities with Dream Land, a stage from the first Super Smash Bros.

Whispy Woods, a huge tree blows a strong gust of wind that can blow players away. Also, blocks and bomb blocks fall from the sky in between the stages. Apples sometimes fly from Whispy Woods' branches. Some apples restore the players' health and some can be used to throw at the other players.

The Super Smash Bros. Melee version of the stage's music appears in the PAL version of Donkey Konga 2.

Events

  • No 28: Puffballs Unite! (Melee)

Songs in My Music

  • Green Greens
  • Fountain of Dreams

Names in other languages

Template:Foreignname

Trivia

  • There is a small glitch in this stage, where if Olimar throws a red, blue, or white Pikmin at the blocks, they will get stuck on them and will stay there indefinitely until an enemy touches them or the blocks are destroyed.

Template:NIWA