Roturret: Difference between revisions
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|first_appearance=''[[Super Smash Bros. Brawl]]'' ([[List of games by date#2008|2008]]) |
|first_appearance=''[[Super Smash Bros. Brawl]]'' ([[List of games by date#2008|2008]]) |
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|latest_appearance=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' ([[List of games by date#2014|2014]]) |
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A '''Roturret''' is a mechanized skull with a giant arrow for a body flanked by two guns. It is encountered in the [[Subspace Emissary]]. It attacks by shooting with its guns. When hit, it will face another direction, but very soon, turn back to face the player and continue shooting. It has a blind spot in its center. |
A '''Roturret''' is a mechanized skull with a giant arrow for a body flanked by two guns. It is encountered in the [[Subspace Emissary]]. It attacks by shooting with its guns. When hit, it will face another direction, but very soon, turn back to face the player and continue shooting. It has a blind spot in its center. |
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Roturrets return in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'', in the 3DS-exclusive mode Smash Run. |
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==Trophy description== |
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Revision as of 18:09, September 20, 2014
Roturret | |
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File:Subspace Army Unknown2.jpg | |
First appearance | Super Smash Bros. Brawl (2008) |
Latest appearance | Super Smash Bros. for Nintendo 3DS (2014) |
A Roturret is a mechanized skull with a giant arrow for a body flanked by two guns. It is encountered in the Subspace Emissary. It attacks by shooting with its guns. When hit, it will face another direction, but very soon, turn back to face the player and continue shooting. It has a blind spot in its center.
Roturrets return in Super Smash Bros. for Nintendo 3DS, in the 3DS-exclusive mode Smash Run.
Trophy description
Name | Image | Game | Description |
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Roturret | File:BrawlTrophy107.png | Wii Super Smash Bros. Brawl | An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard. |