Super Scope: Difference between revisions

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|image=[[File:BrawlSuperScope.jpg|200px]]
|image=[[File:BrawlSuperScope.jpg|200px]]
|first_appearance=''[[Yoshi's Safari]]'' ([[List of games by date#1993|1993]])
|first_appearance=''[[Yoshi's Safari]]'' ([[List of games by date#1993|1993]])
|latest_appearance=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]'' ([[List of games by date#2014|2014]])
}}
}}
__NOTOC__
The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is a [[wikipedia:Light Gun|light gun]] peripheral for the [[Super Nintendo Entertainment System]]. It fired an infrared beam that was picked up by a sensor placed on top of the television, and where on the screen it was aiming was determined by the sensor after calibrating the scope by shooting a test target screen.
The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is a [[wikipedia:Light gun|light gun]] peripheral for the [[Super Nintendo Entertainment System]]. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen.


The Super Scope was frequently depicted in-game as a type of gun. The weapon was featured in the game ''[[Yoshi's Safari]]'', which was played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. In volume 8 of the ''[[Super Mario-Kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]].
The Super Scope is frequently depicted in-game as a type of gun. The weapon is featured in the game ''[[Yoshi's Safari]]'', which is played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. In volume 8 of the ''[[Super Mario-Kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]].


The Super Scope is featured as an item in ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing. The Super Scope returns in ''[[Super Smash Bros. Brawl]]'', now allowing players to be able to walk and jump while firing the item.
The Super Scope is featured as an item in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'' starting with ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; in ''[[Super Smash Bros. Brawl]]'', though, the player can walk and jump while firing the item.


The [[Devolution Gun|devo-guns]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] also resemble Super Scopes.
The [[Devolution Gun]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] also resemble Super Scopes.
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==Trophy information==
<center><gallery>
===''Super Smash Bros. Melee''===
File:SSBM Superscopelogo.png|The logo, found on the side of the Super Scope
File:Yoshisafari.jpeg|Mario holding the '''Super Scope''' with [[Yoshi]]
File:SuperScope SuperMarioKun 8.jpg|Volume 8 of ''[[Super Mario-Kun]]''.
File:Gal nintendo 13 super-scope.jpg|An actual Super Scope.
</gallery></center>

==Trophy information from ''Super Smash Bros. Melee''==
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{|border=1 cellpadding=1 cellspacing=0 width=100%
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==Trophy information from ''Super Smash Bros. Brawl''==
===''Super Smash Bros. Brawl''===
{|border=1 cellpadding=1 cellspacing=0 width=100%
{|border=1 cellpadding=1 cellspacing=0 width=100%
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==Gallery==
<center><gallery>
File:SSBM Superscopelogo.png|The logo, found on the side of the Super Scope
File:Yoshisafari.jpeg|Mario holding the '''Super Scope''' with [[Yoshi]]
File:SuperScope SuperMarioKun 8.jpg|Volume 8 of ''[[Super Mario-Kun]]''.
File:Gal nintendo 13 super-scope.jpg|An actual Super Scope.
</gallery></center>


==Names in other languages==
==Names in other languages==

Revision as of 02:57, November 22, 2014

Super Scope
File:BrawlSuperScope.jpg
First appearance Yoshi's Safari (1993)
Latest appearance Super Smash Bros. for Wii U (2014)

The Super Scope, known in PAL regions as the Nintendo Scope, is a light gun peripheral for the Super Nintendo Entertainment System. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen.

The Super Scope is frequently depicted in-game as a type of gun. The weapon is featured in the game Yoshi's Safari, which is played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by Sniper Bills in Mario & Luigi: Superstar Saga, and the peripheral can be seen in the WarioWare: Touched! microgame, Gunslinger. In volume 8 of the Super Mario-Kun, Mario uses a Super Scope (sent by Princess Peach) to defeat the Kurokyura.

The Super Scope is featured as an item in the Super Smash Bros. series starting with Super Smash Bros. Melee, allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; in Super Smash Bros. Brawl, though, the player can walk and jump while firing the item.

The Devolution Gun used to cause de-evolution from the Super Mario Bros. movie also resemble Super Scopes.

Trophy information

Super Smash Bros. Melee

Name Image Game Description
Super Scope File:Trophy90.PNG Super Scope
9/92
A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.

Super Smash Bros. Brawl

Name Image Game Description
Super Scope File:BrawlTrophy508.png SNES Super Scope 6 A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!

Gallery

Names in other languages

Template:Foreignname

Template:NIWA Template:Yoshi's Safari