Port Town Aero Dive: Difference between revisions

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[[File:SSBB_Port_Town_Aero_Dive_Stage.png|200px|thumb|The start of Port Town Aero Dive]]
[[File:SSBB_Port_Town_Aero_Dive_Stage.png|200px|thumb|The start of Port Town Aero Dive]]
[[File:Port Town Aero Dive SSBU.png|200px|thumb|left|Port Town Aero Dive as it appears in ''Super Smash Bros. Ultimate'']]
[[File:Port Town Aero Dive SSBU.png|200px|thumb|left|Port Town Aero Dive as it appears in ''Super Smash Bros. Ultimate'']]
'''Port Town Aero Dive''' (shortened to '''Port Town''' in European translations) is a recurring location in the ''F-Zero'' series and [[Captain Falcon]]'s home town appearing as a stage in ''[[Super Smash Bros. Brawl]]'' and returning in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', specifically based upon the variation of the Port Town track in ''[[f-zerowiki:F-Zero GX|F-Zero GX]]''. It is very similar to [[Mute City (Super Smash Bros. Melee)|Mute City]] from ''[[Super Smash Bros. Melee]]'', as the stage is merely a group of platforms hovering across an F-Zero race course at high speeds. Like Mute City, the platforms will eventually stop, forcing the players to fight on the race course, rather than the platforms. Occasionally, the platforms will hover off the track itself, but it will eventually come back to the track. [[F-Zero Racer]]s will sometimes drive past the fighters while they are on the track and can run into them to damage them, just like in Mute City. However, unlike in Mute City, the F-Zero Racers on this stage can't be attacked, and they can easily KO at below 100% damage.
'''Port Town Aero Dive''' (shortened to '''Port Town''' in European translations) is a recurring location in the ''F-Zero'' series and [[Captain Falcon]]'s home town appearing as a stage in ''[[Super Smash Bros. Brawl]]'' and returning in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', specifically based upon the variation of the Port Town track in ''[[fzerowiki:F-Zero GX|F-Zero GX]]''. It is very similar to [[Mute City (Super Smash Bros. Melee)|Mute City]] from ''[[Super Smash Bros. Melee]]'', as the stage is merely a group of platforms hovering across an F-Zero race course at high speeds. Like Mute City, the platforms will eventually stop, forcing the players to fight on the race course, rather than the platforms. Occasionally, the platforms will hover off the track itself, but it will eventually come back to the track. [[F-Zero Racer]]s will sometimes drive past the fighters while they are on the track and can run into them to damage them, just like in Mute City. However, unlike in Mute City, the F-Zero Racers on this stage can't be attacked, and they can easily KO at below 100% damage.


[[File:Omega Port Town.jpg|225px|thumb|Port Town Aero Dive in its Ω form]]
[[File:Omega Port Town.jpg|225px|thumb|Port Town Aero Dive in its Ω form]]
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|-
|-
|align=center|Mute City
|align=center|Mute City
|align=center|''[[f-zerowiki:F-Zero|F-Zero]]''
|align=center|''[[fzerowiki:F-Zero|F-Zero]]''
|Arrangement: Yasufumi Fukuda
|Arrangement: Yasufumi Fukuda
|Available by default
|Available by default
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|-
|-
|align=center|Car Select
|align=center|Car Select
|align=center|''[[f-zerowiki:F-Zero X|F-Zero X]]''
|align=center|''[[fzerowiki:F-Zero X|F-Zero X]]''
|Original
|Original
|Grab CD
|Grab CD
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|RusM=Port Town Aero Race
|RusM=Port Town Aero Race
|Ger=Port Town
|Ger=Port Town
|GerM=Port Town Aero Dive
|GerM=Port Town
|Ita=Port Town
|ItaM=Port Town
}}
}}


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*A giant statue of [[R.O.B.]] can be seen on the track. This Easter egg is also on the ''F-Zero GX'' track that the stage is based on.
*A giant statue of [[R.O.B.]] can be seen on the track. This Easter egg is also on the ''F-Zero GX'' track that the stage is based on.
**In ''Super Smash Bros. Ultimate'', the R.O.B. model more closely resembles that of the playable R.O.B.<ref>[https://youtu.be/NqL7m9CuGD0 42: R.O.B. – Super Smash Bros. Ultimate]. ''YouTube''. Retrieved August 10, 2018.</ref>
**In ''Super Smash Bros. Ultimate'', the R.O.B. model more closely resembles that of the playable R.O.B.<ref>[https://youtu.be/NqL7m9CuGD0 42: R.O.B. – Super Smash Bros. Ultimate]. ''YouTube''. Retrieved August 10, 2018.</ref>
*None of the songs featured in My Music have ever played on a Port Town track in any of the ''F-Zero'' games.
*None of the songs featured in My Music in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U'' have ever played on a Port Town track in any of the ''F-Zero'' games.
{{br}}
{{br}}


==References==
==References==
{{NIWA|SmashWiki=1|F-ZeroWiki-p=Port Town}}
{{NIWA|SmashWiki=1|FZeroWiki=Port Town}}
<references/>
<references/>


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{{SSB4}}
{{SSB4}}
{{SSBU}}
{{SSBU}}
[[Category:F-Zero Series]]
[[Category:F-Zero series]]
[[Category:Super Smash Bros. Brawl Stages]]
[[Category:Super Smash Bros. Brawl stages]]
[[Category:Super Smash Bros. for Wii U Stages]]
[[Category:Super Smash Bros. for Wii U stages]]
[[Category:Super Smash Bros. Ultimate Stages]]
[[Category:Super Smash Bros. Ultimate stages]]

Latest revision as of 16:15, June 1, 2022

File:SSBB Port Town Aero Dive Stage.png
The start of Port Town Aero Dive
File:Port Town Aero Dive SSBU.png
Port Town Aero Dive as it appears in Super Smash Bros. Ultimate

Port Town Aero Dive (shortened to Port Town in European translations) is a recurring location in the F-Zero series and Captain Falcon's home town appearing as a stage in Super Smash Bros. Brawl and returning in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, specifically based upon the variation of the Port Town track in F-Zero GX. It is very similar to Mute City from Super Smash Bros. Melee, as the stage is merely a group of platforms hovering across an F-Zero race course at high speeds. Like Mute City, the platforms will eventually stop, forcing the players to fight on the race course, rather than the platforms. Occasionally, the platforms will hover off the track itself, but it will eventually come back to the track. F-Zero Racers will sometimes drive past the fighters while they are on the track and can run into them to damage them, just like in Mute City. However, unlike in Mute City, the F-Zero Racers on this stage can't be attacked, and they can easily KO at below 100% damage.

File:Omega Port Town.jpg
Port Town Aero Dive in its Ω form

The Ω form of the stage takes place on the touring platform. The platform is thicker than usual and it now has grabbable ledges and it can not be passed through from below. F-Zero racers sometimes appear in the background, and the platform does not stop at a particular location.

In Super Smash Bros. Brawl, the unlock match for Captain Falcon takes place here.

Songs in My Music

Super Smash Bros. Brawl

Name Source Credits Requirements
Mute City F-Zero Arrangement: Yasufumi Fukuda Available by default
Fire Field F-Zero Arrangement Supervisor: Yusuke Takahama Clear Event No. 24 ("Come on, Blue Falcon").
White Land F-Zero Arrangement Supervisor: Arata Iiyoshi Available by default
Car Select F-Zero X Original Grab CD
Dream Chaser F-Zero X Original Brawl on the Port Town Aero Dive stage 10 times.
Devil's Call in Your Heart F-Zero X Original Available by default
Climb Up! And Get The Last Chance! F-Zero X Original Available by default
Brain Cleaner F-Zero GX Original Available by default
Shotgun Kiss F-Zero GX Original Available by default
Planet Colors F-Zero GX Original Grab CD
Golden Forest (1080° Snowboarding) 1080° Snowboarding Original Grab CD
Mach Rider (Melee) Super Smash Bros. Melee Original Defeat 50 enemies in Endless Brawl.

Super Smash Bros. for Wii U

Name Source Credits Requirements
Mute City Ver. 3 F-Zero Arrangement: Kenji Ito
Composition: Nintendo
Available by default
Mute City Super Smash Bros. Melee
(F-Zero)
Arrangement Supervisor: Takuto Kitsuta
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Available by default
Mute City Ver. 2 Super Smash Bros. Brawl
(F-Zero)
Arrangement: Yasufumi Fukuda Collect CD
White Land Super Smash Bros. Brawl
(F-Zero)
Arrangement Supervisor: Arata Iiyoshi
Composition: Nintendo
Arrangement: GAME ARTS Co.,Ltd.
Available by default
Fire Field Super Smash Bros. Brawl
(F-Zero)
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Available by default
Big Blue Super Smash Bros. Melee
(F-Zero)
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Available by default
Mute City F-Zero Original Available by default
Red Canyon F-Zero Original Available by default
Car Select F-Zero X Original Collect CD
Dream Chaser F-Zero X Original Available by default
Devil's Call in Your Heart F-Zero X Original Available by default
Climb Up! And Get The Last Chance! F-Zero X Original Available by default
Brain Cleaner F-Zero GX Original Available by default
Shotgun Kiss F-Zero GX Original Available by default
Planet Colors F-Zero GX Original Available by default
Golden Forest 1080° Snowboarding Original Collect CD

Names in other languages

Language Name Meaning
Japanese ポートタウン エアロダイブ
Pōtotaun earodaibu
Port Town Aero Dive
Chinese 港口镇 高空俯冲
Gǎngkǒu zhèn gāokōng fǔchōng
Port Town Aero Dive
German Port Town Port Town
Italian Port Town Port Town
Korean 포트타운 에어로 다이브
Poteutaun E'eoro Daibeu
Port Town Aero Dive
Russian Аэрогонка Порт-Тауна
Aerogonka Port-Tauna
Port Town Aero Race

Trivia

File:ROB Aero Dive.jpg
The giant R.O.B.
  • A giant statue of R.O.B. can be seen on the track. This Easter egg is also on the F-Zero GX track that the stage is based on.
    • In Super Smash Bros. Ultimate, the R.O.B. model more closely resembles that of the playable R.O.B.[1]
  • None of the songs featured in My Music in Super Smash Bros. Brawl and Super Smash Bros. for Wii U have ever played on a Port Town track in any of the F-Zero games.

References

Template:NIWA

  1. ^ 42: R.O.B. – Super Smash Bros. Ultimate. YouTube. Retrieved August 10, 2018.