Brinstar: Difference between revisions
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The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in. |
The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in. |
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While it |
While it cannot be interacted with, a massive brain occupies the distant background, though it does not appear to be [[Mother Brain]], or any other specific entity from the ''Metroid'' franchise. Whenever the acid rises enough to overtake the spinal cord, it will writhe around, seemingly in pain; if it overtakes the brain itself, it sprouts protrusions resembling ulcers or boils in addition to its writhing. Another, smaller, brain can be seen imprisoned in Brinstar Depths. |
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Brinstar also appears in Adventure Mode in ''Super Smash Bros. Melee'', where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above. |
Brinstar also appears in Adventure Mode in ''Super Smash Bros. Melee'', where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above. |
Revision as of 16:37, January 30, 2020
Brinstar is a large underground jungle area on Planet Zebes in the Metroid series, of which Samus Aran is the main character. It appears as a stage in Super Smash Bros. Melee, where it is depicted as a collection of platforms in an enormous acid-filled tunnel. A Chozo Statue rises to life occasionally in Brinstar. A related level is Brinstar Depths. The stage reappears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate as a past stage; in all four of its appearances, the stage is available by default.
The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.
While it cannot be interacted with, a massive brain occupies the distant background, though it does not appear to be Mother Brain, or any other specific entity from the Metroid franchise. Whenever the acid rises enough to overtake the spinal cord, it will writhe around, seemingly in pain; if it overtakes the brain itself, it sprouts protrusions resembling ulcers or boils in addition to its writhing. Another, smaller, brain can be seen imprisoned in Brinstar Depths.
Brinstar also appears in Adventure Mode in Super Smash Bros. Melee, where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.
The Final Destination variant of Brinstar in Super Smash Bros. for Nintendo 3DS is set on a completely flat platform; although the acid still appears below, its level does not change at all.
Events
- No 8: Hot Date on Brinstar (Melee)
- No 20: All-Star Match 2 (Samus' fight) (Melee)
- No 32: Bird in Darkest Night (Brawl)
Songs
Super Smash Bros. Brawl
Name | Source | Credits |
---|---|---|
Brinstar (Melee) | Super Smash Bros. Melee | Original |
Brinstar Depths (Melee) | Super Smash Bros. Melee | Original |
Super Smash Bros. for Nintendo 3DS
Name | Source | Credits |
---|---|---|
Brinstar | Metroid | Arrangement Supervisor: Shogo Sakai Composition: Nintendo Arrangement: HAL Laboratory |
Brinstar Depths |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ブリンスタ Burinsuta |
Brinstar |
Chinese | 布林斯塔 Bùlínsītǎ |
Brinstar |
German | Brinstar | Brinstar |
Italian | Brinstar | Brinstar |
Korean | 브린스타 Beurinseuta |
Brinstar |
Russian | Бринстар Brinstar |
Brinstar |
Spanish | Brinstar | Brinstar |