Temple (stage): Difference between revisions

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{{about|the stage from the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]''|the location in ''[[Wario Land 3]]''|[[The Temple]]}}
{{about|the stage from the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]''|the location in ''[[Wario Land 3]]''|[[The Temple]]}}
[[File:SSBB Temple Stage.png|thumb|The Temple in ''[[Super Smash Bros. Brawl]]'']]
[[File:SSBB Temple Stage.png|thumb|The Temple in ''Super Smash Bros. Brawl'']]
[[File:Temple SSBU.png|thumb|The Temple in ''Super Smash Bros. Ultimate''.]]
[[File:Temple SSBU.png|thumb|The Temple in ''Super Smash Bros. Ultimate''.]]
'''Temple''' is a stage in ''[[Super Smash Bros. Melee]]'', being notable for being the largest selectable map in the game. This level is loosely based off the ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series of games. Though not based on a specific area from any game, it most closely resembles the various temples and castles that [[Link]] visited in ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]''. The music playing during the level is taken from that particular game as well.
'''Temple''' is a stage in ''[[Super Smash Bros. Melee]]'', notable for being the largest selectable stage in the game. It is loosely based on the ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' series, and while it is not based on any particular game, Temple most closely resembles the various temples and castles that [[Link]] visits in ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]'', which is also the game that the stage's music originates from. It reappears in ''[[Super Smash Bros. Brawl]]'', in addition to a new [[CD|unlockable arrangement]] of the music that plays on the stage, known as "Great Temple / Temple." The stage also reappears in ''[[Super Smash Bros. for Wii U]]'', in which its Omega form takes place on a flat platform in midair with parts of the standard form in the background, and both its standard and Omega forms are selectable in 8-Player Smash. The stage also returns in ''[[Super Smash Bros. Ultimate]]'', with a similar Omega form to the previous game.


In ''Super Smash Bros. Melee'', the unlock battle for [[Roy (Fire Emblem)|Roy]] takes place here, and an arrangement of the recruitment and title themes from ''[[fireemblem:Fire Emblem: Shadow Dragon and the Blade of Light|Fire Emblem: Shadow Dragon and the Blade of Light]]'' serves as the stage's alternate background music, as there is no ''Fire Emblem'' stage in the game. In later games, this arrangement plays on [[Castle Siege]] instead. In ''Super Smash Bros. Ultimate'', the unlock battle for [[Princess Zelda|Zelda]] takes place here.
The stage reappears in ''[[Super Smash Bros. Brawl]]'' where it features a new [[CD|unlockable arrangement]] of the music that plays on the stage, known as "Great Temple / Temple."

The stage also reappears in ''[[Super Smash Bros. for Wii U]]''. In this game, both the standard and [[Final Destination]] variants of the stage are selectable in 8-Player Smash. The Final Destination form takes place on a flat platform in midair. Parts of the standard Temple stage can be seen in the background. The stage also returns in ''[[Super Smash Bros. Ultimate]]''.

In ''Super Smash Bros. Melee'', the unlock match for [[Roy (Fire Emblem)|Roy]] takes place here, and an arrangement of the recruitment and title themes from ''[[fireemblem:Fire Emblem: Shadow Dragon and the Blade of Light|Fire Emblem: Shadow Dragon and the Blade of Light]]'' serves as the stage's alternate background music, as there is no ''Fire Emblem'' stage in the game. In future appearances of the stage, this arrangement plays on [[Castle Siege]] instead. In ''Super Smash Bros. Ultimate'', the unlock match for [[Princess Zelda|Zelda]] takes place here.


==My Music==
==My Music==
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|align=center|Temple (Melee)
|align=center|Temple (Melee)
|align=center|''Zelda II: The Adventure of Link''
|align=center|''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]''
|Original
|Original
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|align=center|Main Theme (The Legend of Zelda)
|align=center|Main Theme (The Legend of Zelda)
|align=center|''Super Smash Bros. Melee''<br>(''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'')
|align=center|''Super Smash Bros. Melee''<br>(''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'')
|Arrangement Supervisor: Takuto Kitsuta
|Arrangement Supervisor: Takuto Kitsuta
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==Trivia==
==Trivia==
{{NIWA|SmashWiki=1|ZeldaWiki=1}}
*This stage is the only returning stage in ''Super Smash Bros. Brawl'' to have a music track that is original to the game and not taken from ''Super Smash Bros. Melee''.
*This stage is the only returning stage in ''Super Smash Bros. Brawl'' to have a music track that is original to the game and not taken from ''Super Smash Bros. Melee''.
*In the Wii U version, the platforms have Hylian text on them. This text comes from ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]''. When translated to Japanese, it reads "Super Smash Bros."
*In the Wii U version, the platforms have Hylian text on them. This text comes from ''The Legend of Zelda: The Wind Waker''. When translated to Japanese, it reads "Super Smash Bros."

==External links==
{{NIWA|SmashWiki=1|ZeldaWiki=Temple (Stage)}}
*[https://triforcewiki.com/wiki/Temple Temple on Triforce Wiki]

{{SSBM}}
{{SSBM}}
{{SSBB}}
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{{SSB4}}
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{{SSBU}}
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[[Category:Temples and Shrines]]
[[Category:Temples]]
[[Category:Castles]]
[[Category:Castles]]
[[Category:Sky Places]]
[[Category:Sky areas]]
[[Category:Islands]]
[[Category:Islands]]
[[Category:The Legend of Zelda Series]]
[[Category:The Legend of Zelda series]]
[[Category:Super Smash Bros. Brawl Stages]]
[[Category:Super Smash Bros. Brawl stages]]
[[Category:Super Smash Bros. for Wii U Stages]]
[[Category:Super Smash Bros. for Wii U stages]]
[[Category:Super Smash Bros. Melee Stages]]
[[Category:Super Smash Bros. Melee stages]]
[[Category:Super Smash Bros. Ultimate Stages]]
[[Category:Super Smash Bros. Ultimate stages]]

Latest revision as of 16:23, June 1, 2022

This article is about the stage from the Super Smash Bros. series. For information about the location in Wario Land 3, see The Temple.
File:SSBB Temple Stage.png
The Temple in Super Smash Bros. Brawl
File:Temple SSBU.png
The Temple in Super Smash Bros. Ultimate.

Temple is a stage in Super Smash Bros. Melee, notable for being the largest selectable stage in the game. It is loosely based on the The Legend of Zelda series, and while it is not based on any particular game, Temple most closely resembles the various temples and castles that Link visits in Zelda II: The Adventure of Link, which is also the game that the stage's music originates from. It reappears in Super Smash Bros. Brawl, in addition to a new unlockable arrangement of the music that plays on the stage, known as "Great Temple / Temple." The stage also reappears in Super Smash Bros. for Wii U, in which its Omega form takes place on a flat platform in midair with parts of the standard form in the background, and both its standard and Omega forms are selectable in 8-Player Smash. The stage also returns in Super Smash Bros. Ultimate, with a similar Omega form to the previous game.

In Super Smash Bros. Melee, the unlock battle for Roy takes place here, and an arrangement of the recruitment and title themes from Fire Emblem: Shadow Dragon and the Blade of Light serves as the stage's alternate background music, as there is no Fire Emblem stage in the game. In later games, this arrangement plays on Castle Siege instead. In Super Smash Bros. Ultimate, the unlock battle for Zelda takes place here.

My Music

Super Smash Bros. Brawl

Name Source Credits Requirements
Temple (Melee) Zelda II: The Adventure of Link Original
Great Temple / Temple Zelda II: The Adventure of Link Arrangement Supervisor: Shogo Sakai Clear Event 33 on Hard.

Super Smash Bros. for Wii U

Name Source Credits Requirements
Great Temple / Temple Super Smash Bros. Brawl
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Full Steam Ahead (Spirit Tracks) The Legend of Zelda: Spirit Tracks Arrangement Supervisor: Michiko Naruke Clear Solo Classic at intensity 5.5 or higher as Wario without any customizations
Temple Theme Super Smash Bros. Melee
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Main Theme (The Legend of Zelda) Super Smash Bros. Melee
(The Legend of Zelda)
Arrangement Supervisor: Takuto Kitsuta
Song of Storms Super Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Tsukasa Masuko
The Dark World Super Smash Bros. Brawl
(The Legend of Zelda: A Link to the Past)
Arrangement Supervisor: Arata Iiyoshi
Gerudo Valley The Legend of Zelda: Ocarina of Time Original
Dragon Roost Island The Legend of Zelda: The Wind Waker Original Collect CD
Hyrule Main Theme The Legend of Zelda: A Link Between Worlds Original Collect CD
Yuga Battle (Hyrule Castle) The Legend of Zelda: A Link Between Worlds Original

Events

  • No 18: Link's Adventure (Melee)
  • No 20: All-Star Match 2 (Zelda's fight) (Melee)
  • No 29: Triforce Gathering (Melee)
  • No 40: All-Star Match 4 (Marth's fight) (Melee)
  • No 41: En Garde! (Melee)
  • No 46: Fire Emblem Pride (Melee)
  • No 49: All-Star Match Deluxe (Roy's fight) (Melee)
  • No 33: Advent of the Evil King (Brawl)
  • Co-Op No 13: Blades of the Quick and Mighty (Brawl)

Names in other languages

Language Name Meaning
Japanese 神殿
Shinden
Temple
Chinese 神殿
Shéndiàn
Temple
German Hyrule-Tempel Hyrule Temple
Italian Il tempio The temple
Korean 신전
Sinjeon
Temple
Russian Храм
Khram
Temple
Spanish (Americas) Templo Temple

Trivia

  • This stage is the only returning stage in Super Smash Bros. Brawl to have a music track that is original to the game and not taken from Super Smash Bros. Melee.
  • In the Wii U version, the platforms have Hylian text on them. This text comes from The Legend of Zelda: The Wind Waker. When translated to Japanese, it reads "Super Smash Bros."

External links

Template:NIWA