Motion-Sensor Bomb: Difference between revisions

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__NOTOC__
{{item-infobox
{{about|the item from the ''[[Super Smash Bros. (series)|Super Smash Bros.]] series|the obstacle in [[Donkey Kong Country: Tropical Freeze]]|[[proximity mine]]}}
|image=[[File:BrawlMotion-SensorBomb.jpg|200px]]
{{item infobox
|image=[[File:Motion-SensorBombUltimate.png|150px]]<br>The Motion-Sensor Bomb in ''[[Super Smash Bros. Ultimate]]''
|first_appearance=''[[Super Smash Bros.]]'' ([[List of games by date#1999|1999]])
|first_appearance=''[[Super Smash Bros.]]'' ([[List of games by date#1999|1999]])
|latest_appearance=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
}}
}}
The '''Motion-Sensor Bomb''', or '''Motion Mine'''<ref>[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html Official American ''Super Smash Bros.'' website (Internet Archive: Wayback Machine)]. Retrieved May 17, 2018.</ref>, is an item used in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.
[[File:SSBmine.jpg|thumb|100px|left|The bomb from the original ''Super Smash Bros.''.]]
The '''Motion-Sensor Bomb''' is an item used in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.


In ''[[Super Smash Bros.]]'', it was based on the Proximity Mine that appeared in [[Rare, Ltd.]]'s ''[[wikipedia:GoldenEye 007|GoldenEye 007]]''.
In ''[[Super Smash Bros.]]'', the Motion Sensor Bomb was based on the Proximity Mine that appeared in [[Rare Ltd.|Rare]]'s ''{{wp|GoldenEye 007 (1997 video game)|GoldenEye 007}}''.


In the Japanese version of ''[[Super Smash Bros. Melee]]'', the Motion-Sensor Bomb is actually a '''Proximity Mine''' from ''[[wikipedia:Perfect Dark|Perfect Dark]]''. However, in the North American and PAL versions, it is still the Proximity Mine from ''GoldenEye 007''. In ''[[Super Smash Bros. Brawl]]'', the Motion Sensor Bomb is a unique design; Nintendo could no longer use the designs from ''GoldenEye 007'' or ''Perfect Dark'' because they belong to Rare, Ltd., and the game was made after Rare was acquired by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.
In the Japanese version of ''[[Super Smash Bros. Melee]]'', the Motion-Sensor Bomb is actually a '''Proximity Mine''' from ''{{wp|Perfect Dark}}''. However, in the North American and PAL versions, it is still the Proximity Mine from ''GoldenEye 007'' (although in the actual trophy description, its game of origin is sneakily listed as "Top Secret").


In ''[[Super Smash Bros. Brawl]]'', the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the ''GoldenEye 007'' design due to Rare being bought out by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.
[[File:SSBWii U Motion Sensor Bomb.jpg|thumb|left|200px|[[Donkey Kong]] looking at a Motion-Sensor Bomb in ''Super Smash Bros. for Wii U''.]]
The Motion-Sensor Bomb reappears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' and is later going to appear in ''Super Smash Bros. for Wii U'', with another redesign: The item now looks like a small bright-red dome with what appears to be an eye design on top and purple frame.
<br clear=all>


The Motion-Sensor Bomb reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', with another redesign: the item now looks like a small bright-red dome with what appears to be an eye design on top and purple frame. In the latter game, when someone activates the bomb, it beeps while the camera zooms in on it before it explodes.
==Trophy Information from ''Super Smash Bros. Melee''==
{{br}}

==Trophy information==
===''Super Smash Bros. Melee''===
====North America====
{|border=1 cellpadding=1 cellspacing=0 width=100%
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
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|}
|}


===Japanese Trophy===
====Japan====
{|border=1 cellpadding=1 cellspacing=0 width=100%
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
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|[[File:MeleeMotionSensorBeta.png|100px]]
|[[File:MeleeMotionSensorBeta.png|100px]]
| align=center | ''Perfect Dark''<br>5/00
| align=center | ''Perfect Dark''<br>5/00
|''The perfect accessory for ambushes, the Proximity Mine has long been a favorite covert weapon of the Carrington Institute any surface and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.''
|''The perfect accessory for ambushes, the Proximity Mine has long been a favorite covert weapon of the Carrington Institute any surface, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.''
|-
|-
|}
|}


==Trophy Information from ''Super Smash Bros. Brawl''==
===''Super Smash Bros. Brawl''===
{|border=1 cellpadding=1 cellspacing=0 width=100%
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
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|-
|-
|}
|}

===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width="10%"|Name
!Image
!width="20%"|Appears in
!NTSC-U Description
!PAL Description
|-
!Motion-Sensor Bomb
|[[File:MotionSensorBombTrophyWiiU.png|100px]]
|align=center bgcolor="lightblue"|'''GCN''' ''Super Smash Bros. Melee'' (12/2001)<br> '''Wii U''' ''Super Smash Bros. for Wii U''
|''A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!''
|''This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!''
|}
<small>Blue indicates exclusive to the Wii U version.</small>

==Gallery==
<gallery>
SSBmine.jpg|Appearance from the original ''[[Super Smash Bros.]]''
BrawlMotion-SensorBomb.jpg|''[[Super Smash Bros. Brawl]]''
SSBWii U Motion Sensor Bomb.jpg|''[[Super Smash Bros. for Wii U]]'' screenshot
</gallery>


==Name in other languages==
==Name in other languages==
{{foreign names
{{Foreignname
|Jap=センサー爆弾
|Jap=センサー爆弾
|JapR=Sensā Bakudan
|JapR=Sensā Bakudan
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|FraE=
|FraE=
|FraEM=
|FraEM=
|Dut=
|Dut=Sensorbom
|DutM=
|DutM=Sensor Bomb
|Ger=Sensorikbombe
|Ger=Sensorikbombe
|GerM=Sensor Bomb
|GerM=Sensor Bomb
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|Por=
|Por=
|PorM=
|PorM=
|Rus=Сенсорная бомба
|Rus=
|RusR=
|RusR=Sensornaya bomba
|RusM=
|RusM=Sensor Bomb
|Kor=모션 센서 폭탄
|Kor=모션 센서 폭탄
|KorR=Mosyeon Senseo Pogtan
|KorR=Mosyeon Senseo Pogtan
|KorM=
|KorM=Motion-Sensor Bomb
|Chi=感應炸彈 (Traditional)<br>感应炸弹 (Simplified)
|Chi=
|ChiR=
|ChiR=Gǎnyìng zhàdàn
|ChiM=
|ChiM=Sensor Bomb
|Rom=
|Rom=
|RomM=
|RomM=
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==Trivia==
==Trivia==
*In ''GoldenEye 007'', the Motion-Sensor Bomb did not have the green aura surrounding it when activated; this effect was added exclusively for ''Super Smash Bros. Melee''.
*In ''GoldenEye 007'', the Motion-Sensor Bomb did not have the green aura surrounding it when activated; this effect was added exclusively for ''Super Smash Bros. Melee''.
*The trophies for ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U'' list the item's first appearance as being ''Super Smash Bros. Melee''; regardless of whether or not ''Goldeneye 007'' or ''Perfect Dark'' are considered, the item still appeared earlier than ''Melee'' in the original ''Super Smash Bros.''
{{BoxTop}}

==References==
{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
<references/>

{{SSB}}
{{SSB}}
{{SSBM}}
{{SSBM}}
{{SSBB}}
{{SSBB}}
{{SSB4}}
{{SSB4}}
{{SSBU}}
[[Category:Super Smash Bros. Trophies]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Super Smash Bros. Series]]
[[Category:Super Smash Bros. items]]
[[Category:Super Smash Bros. Items]]
[[Category:Super Smash Bros. Brawl items]]
[[Category:Items]]
[[Category:Super Smash Bros. Brawl trophies]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U items]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. for Nintendo 3DS trophies]]
[[Category:Super Smash Bros. for Wii U trophies]]
[[Category:Super Smash Bros. Melee items]]
[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Ultimate items]]

Latest revision as of 14:50, June 1, 2022

This article is about the item from the Super Smash Bros. series. For information about the obstacle in Donkey Kong Country: Tropical Freeze, see proximity mine.
Motion-Sensor Bomb
File:Motion-SensorBombUltimate.png
The Motion-Sensor Bomb in Super Smash Bros. Ultimate
Appearances
First appearance Super Smash Bros. (1999)
Latest appearance Super Smash Bros. Ultimate (2018)

The Motion-Sensor Bomb, or Motion Mine[1], is an item used in the Super Smash Bros. series. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.

In Super Smash Bros., the Motion Sensor Bomb was based on the Proximity Mine that appeared in Rare's GoldenEye 007.

In the Japanese version of Super Smash Bros. Melee, the Motion-Sensor Bomb is actually a Proximity Mine from Perfect Dark. However, in the North American and PAL versions, it is still the Proximity Mine from GoldenEye 007 (although in the actual trophy description, its game of origin is sneakily listed as "Top Secret").

In Super Smash Bros. Brawl, the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the GoldenEye 007 design due to Rare being bought out by Microsoft. In Super Smash Bros. Brawl, unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.

The Motion-Sensor Bomb reappears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, with another redesign: the item now looks like a small bright-red dome with what appears to be an eye design on top and purple frame. In the latter game, when someone activates the bomb, it beeps while the camera zooms in on it before it explodes.

Trophy information

Super Smash Bros. Melee

North America

Name Image Game Description
Motion-Sensor Bomb File:SSBM Motionsensorbomb.png TOP SECRET The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.

Japan

Name Image Game Description
Proximity Mine File:MeleeMotionSensorBeta.png Perfect Dark
5/00
The perfect accessory for ambushes, the Proximity Mine has long been a favorite covert weapon of the Carrington Institute any surface, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.

Super Smash Bros. Brawl

Name Image Game Description
Motion-Sensor Bomb File:BrawlTrophy513.png GCN Super Smash Bros. Melee An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
Wii Super Smash Bros. Brawl

Super Smash Bros. for Nintendo 3DS / Wii U

Name Image Appears in NTSC-U Description PAL Description
Motion-Sensor Bomb File:MotionSensorBombTrophyWiiU.png GCN Super Smash Bros. Melee (12/2001)
Wii U Super Smash Bros. for Wii U
A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion! This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!

Blue indicates exclusive to the Wii U version.

Gallery

Name in other languages

Language Name Meaning
Japanese センサー爆弾
Sensā Bakudan
Sensor Bomb
Chinese 感應炸彈 (Traditional)
感应炸弹 (Simplified)
Gǎnyìng zhàdàn
Sensor Bomb
Dutch Sensorbom Sensor Bomb
French Bombe à détection Detection Bomb
German Sensorikbombe Sensor Bomb
Italian Bomba di prossimità Proximity Bomb
Korean 모션 센서 폭탄
Mosyeon Senseo Pogtan
Motion-Sensor Bomb
Russian Сенсорная бомба
Sensornaya bomba
Sensor Bomb
Spanish Mina de Proximidad Proximity Mine

Trivia

  • In GoldenEye 007, the Motion-Sensor Bomb did not have the green aura surrounding it when activated; this effect was added exclusively for Super Smash Bros. Melee.
  • The trophies for Super Smash Bros. Brawl and Super Smash Bros. for Wii U list the item's first appearance as being Super Smash Bros. Melee; regardless of whether or not Goldeneye 007 or Perfect Dark are considered, the item still appeared earlier than Melee in the original Super Smash Bros.

References

Template:NIWA